V3 Adapter Documentation
Supported Controllers
Wiimote Nunchuk Connection

Guitar Hero 3
Guitar Hero Aerosmith

Guitar Hero World Tour
Guitar Hero Metallica

Guitar Hero 5
Band Hero

Guitar Hero Warriors of Rock

Guitar Hero World Tour
Guitar Hero 5
Band Hero
Guitar Hero Warriors of Rock

DJ Hero
DJ Hero 2
Note: Third party guitars may or may not work. We cannot guarantee support, so we highly suggest purchasing a first party guitar. If you need help figuring out if the one you're planning on getting is a first party guitar, feel free to send us an email!
USB Connection
- PDP Riffmaster (both platform variants)
- CRKD
- MULTIPLATFORM - USE P3 MODE, KNOB 1
- XBOX EDITION - USE PC MODE, KNOB 8
- SG - USE LEGACY MODE (see documentation included with guitar)
- XBOX OLIVE DRAB - USE PC MODE
- Wired
- RedOctane Guitar Hero 2/3 Xplorer for Xbox 360
- Kiosk/Arcade Guitar Hero controller (needs testing)
- Using 360 Wireless Receiver (or opt for the RetroCultMods 360 Wireless Receiver)
- RedOctane Guitar Hero 3/A Les Paul for Xbox 360
- RedOctane Guitar Hero World Tour Sunburst/Metallica for Xbox 360
- RedOctane "Guitar Hero 5/Band Hero" for Xbox 360
- RedOctane Warriors of Rock guitar for Xbox 360
- Using included PS3 wireless dongle
- RedOctane Guitar Hero 3/A Les Paul for PS3
- RedOctane Guitar Hero World Tour Sunburst/Metallica for PS3
- RedOctane "Guitar Hero 5/Band Hero" for PS3
- RedOctane Warriors of Rock guitar for PS3
- Guitar Hero Drums
- Playstation 2 and 3 kits will require the included wireless dongle
- Xbox 360 kits will require a wireless 360 receiver or RCM 360 Wireless Receiver
- Wired
- RB1 Wired Stratocaster for Xbox 360
- Rock Band 3 Precision Bass Wired for Xbox 360
- Using 360 Wireless Receiver (or opt for the RetroCultMods 360 Wireless Receiver)
- RB1, RB2, RB3, RBB wireless Stratocaster for Xbox 360
- RB Beatles Hoffner for fox Xbox 360
- RB Beatles Gretsch for Xbox 360
- Logitech Stratocaster for Xbox 360
- RB3 Telecaster for Xbox 360
- RB3 Precision Bass Wireless for Xbox 360
- Using included PS2/PS3 wireless dongle
- RB1, RB2, RB3, RBB Stratocaster for PS3
- RB Beatles Hoffner for PS3
- RB Beatles Gretsch for PS3
- Logitech Stratocaster for PS3 (requires special dongle)
- RB3 Telecaster for PS3
- Rock Band Precision Bass for PS3
- Using included Wii wireless dongle
- RB1, RB2, RB3, RBB Stratocaster for Wii
- RB Beatles Hoffner for Wii
- RB Beatles Gretsch for Wii
- RB3 Precision Bass Wireless for Wii
- RB3 Pro Keys Keyboard
- Rock Band Drums
- Wireless Playstation 2/3 kits will require the included wireless dongle
- Xbox 360 kits will require a wireless 360 receiver (or opt for the RetroCultMods 360 Wireless Receiver). Wired kits do not require a receiver.
- Wireless Wii drum kits will require the included wireless dongle
- Xbox 360 Turntable – Using 360 Wireless Receiver (or opt for the RetroCultMods 360 Wireless Receiver)
- PS2/PS3 Turntable – Requires included wireless dongle
Most USB Gamepads will work, but YMMV. (some third party gamepads will not work)
- Stock console gamepads (Xbox 360, PS4, etc)
Supported Platforms and Games
- PC
- Mac
- PlayStation 2
- PlayStation 3
- PlayStation 4/5
- Xbox 360
- Xbox One/Series
- Wii
- Switch
- Clone Hero
- YARG
- Fortnite Festival (Click here to be taken to the Fortnite Festival setup section)
- Guitar Hero 3 / BetterGH3
- Guitar Hero World Tour Definitive Edition
- Gitadora
- Emulators
- RPCS3
- PCSX2
- Dolphin
- Xenia (not tested)
- Clone Hero
- YARG
- Emulators
- Dolphin
- PCSX2
- Other emulators are not thoroughly tested, so YMMV
If using a guitar, the V3 Adapter must be set to the RB Guitar Preset.
- Guitar Hero World Tour
- Guitar Hero Metallica
- Guitar Hero Smash Hits
- Band Hero
- Guitar Hero 5
- Guitar Hero Van Halen
- DJ Hero
- Rock Band
- Rock Band 2
- Rock Band Track Packs
- Guitar Hero III
- Guitar Hero Aerosmith
- Guitar Hero World Tour
- Gutiar Hero Metallica
- Guitar Hero Smash Hits
- Band Hero
- Guitar Hero 5
- Guitar Hero Warriors of Rock
- Rock Band
- Rock Band 2 (and DX)
- Rock Band 3 (and DX)
- Lego Rock Band
- The Beatles: Rock Band
- Green Day: Rock Band
- Rock Band Track Packs
- Fortnite Festival (Click here to be taken to the Fortnite Festival setup section)
- Rock Band 4
- Guitar Hero II
- Guitar Hero III
- Guitar Hero Aerosmith
- Guitar Hero World Tour
- Guitar Hero Metallica
- Guitar Hero Smash Hits
- Band Hero
- Guitar Hero 5
- Guitar Hero Warriors of Rock
- Rock Band
- Rock Band 2 (and DX)
- Rock Band 3 (and DX)
- Lego Rock Band
- The Beatles: Rock Band
- Green Day: Rock Band
- Rock Band Track Packs
If using a guitar, the adapter must be set to the RB Guitar preset, regardless of game.
- Rock Band
- Rock Band 2
- Rock Band 3
- Lego Rock Band
- The Beatles: Rock Band
- Green Day: Rock Band
*Track packs need further testing.
- Fortnite Festival (Click here to be taken to the Fortnite Festival setup section)
- Any game that supports Pro Controllers (must use V3 Adapter's gamepad preset)
Setup
- V3 Adapter
- USB-C to USB-A cable
- A compatible controller
- *A computer that uses Windows, macOS, or Linux
- *The latest revision of the RCM Programming Tool
*only required if reprogramming or calibration is needed
Notes
- The drum preset you use is based on the game you're playing, not the drum kit. This determines the style of play, 4 lane or 5 lane
- If you're playing Rock Band drums, choose the RB Drums preset
- If you're playing Guitar Hero drums, choose the GH Drums preset
- PS2 and Wii require you to use the RB Guitar preset for guitar controllers.
Programming
To change the preset of your V3 Adapter, you must use the RCM Programming Tool. Click here to be taken to the download page.
Open the RCM Programming Tool.
Plug your V3 Adapter into your computer (in D mode if applicable). You will see it appear with "Configure" and "Reset to factory" buttons.

Click "Configure"
You will be brought to this screen in the Programming Tool

If you are attempting to change to a different preset, click the dropdown on the left side, then select that preset. After, click "Save Settings".

Wait until the bar at the bottom reaches 100% and says Status: Done.

Final notes: The following section breaks down each type of instrument and how to install the V3 into them. You may need to adjust the hit sensitivity of your instrument. There are instructions for that in the Calibration and Tuning section.
Wii Instrument Installation
Plug in the cable coming out of the guitar into the V3 Adapter. (white cable below) This can only go in one way. Plug in a USB-C cable into the V3 Adapter, making sure to plug the USB-C end into the adapter and not the USB-A port. (black cable below)

Fit the V3 Adapter into your guitar, there may be little silicone pads in the remote slot that will allow your adapter to fit snug.
"Righty"Fretting with your left hand, strumming with your right hand.
Logo faces the body.
"Lefty"Fretting with your right hand, strumming with your left hand.
Logo faces away from the body.
Plug the other end of the USB cable into your platform of choice.
You may need to calibrate your whammy bar, which is addressed in the next section.
If you have not already programmed the V3 Adapter to support GH Drums, you will need to do so. Click here to be taken to the V3 Adapter Programming Guide.
Plug the V3 Adapter into the Wii GH Drum kit via the Wiimote Nunchuk cable.

Plug in a USB-C cable into the V3 Adapter. The smaller USB-C end will go into the V3 Adapter, while the USB-A end will go into your console/PC.

If you have not already programmed the V3 Adapter to support DJ Hero Turntables, you will need to do so. Click here to be taken to the V3 Adapter Programming Guide.
Plug the V3 Adapter into your DJ Hero Turntable

Plug in a USB-C cable into the V3 Adapter. The smaller USB-C end will go into the V3 Adapter, while the USB-A end will go into your PC to continue the setup process.

Move onto the Turntable Tuning guide in the next section.
Calibration and Tuning
First, we must access the tilt menu.
Wiimote connection guitar on new V3 Adapter (with K/D switch)The tilt menu for calibration is on it's own. Scroll down until you find it.
USB GuitarClick the dropdown arrow for the USB Host Inputs menu. Scroll to the tilt section.
Click Calibrate!


Then, position your guitar in the position you play in. Click Next.
After that, tilt your guitar up to the position you would like tilt to activate. Hold it there and click next.
Once you're satisfied with calibration, click "Save Settings" on the left side of the window. Once the programming tool has finished writing the firmware, it will show "Status: Done" and 100%. Close the software.


First, we must access the tilt menu.
Wiimote connection guitar on new V3 Adapter (with K/D switch)The whammy menu for calibration is on it's own. Scroll down until you find it.
USB GuitarClick the dropdown arrow for the USB Host Inputs menu. Scroll to the whammy section.
Click Calibrate!

Then, don't touch your whammy bar and then click Next.
After that, push your whammy bar down as far as it can go without overdoing it. Hold it there, then click Next.
Now you have to set Deadzone. Push the whammy bar in a little bit and you can see the value go up a little bit. Look for a point where the whammy won't activate on it's own. Hold it there, then click Next.

You're done! Click Save Settings on the left side and wait for the status bar at the bottom of the window to reach 100%.

After it's done, give it a try! You can manually adjust the deadzone with the sliders as well if you'd like to tweak your settings.

Before attempting to calibrate the V3 Adapter for Drums, make sure you're on the preset for your controller. Click here to be taken to the programming section. You can find out what preset you're on in the main menu of the programming tool.
Plug in your controller or electronic drum kit.
-
If you are using USB-MIDI, you should see "1 Devices connected" next to USB Host Inputs.
-
Click the MIDI Inputs dropdown, then start tapping on your drums while looking through the inputs to find if they are appearing. It may be useful to write down the MIDI note value for each of your pads/cymbals for easy future reference.

Refer to the picture above. Value shows the signal sent from your drums to the ACE Adapter. Hit the pads to see the bar move and number go up! There are two modifiers you can change, Threshold and Sensitivity.
- Threshold is how hard you have to hit before the game detects an input. Raising this requires you to hit harder. You want to change this if your light hit starts at a high number.
- Sensitivity defines the max range of detection. It determines the loudness or hardness of the hit that the game detects. Lowering this allows hits with less strength to hit louder. You want to change this if your hard hits do not get close to maxing out the Value meter.
Some pads are more sensitive than others, so we suggest going through each pad/cymbal/input and adjusting to your liking.
Once you're satisfied with calibration, click "Save Settings" on the left side of the window. Once the programming tool has finished writing the firmware, it will show "Status: Done" and 100%. Close the software.

Load up your favorite game and play! Or plug into your console and play!
- If you are attempting to play Rock Band 4 on Xbox One/Series, you will have to authenticate. Click here to learn how to do that!
Before attempting to calibrate the V3 Adapter for Turntables, make sure you're on the preset for your controller. Click here to be taken to the programming section. You can find out what preset you're on in the main menu of the programming tool.
Now that you've installed the adapter into your turntable and plugged it back into your computer, you must calibrate the device.
Wiimote connection guitar on new V3 Adapter (with K/D switch)
USB GuitarClick the dropdown arrow for the USB Host Inputs menu.
You will have to calibrate the Fade and Effects knob, as well as the turntable multiplier You may have to adjust the settings a few times to figure out what works best for you.


Once you're satisfied with calibration, click "Save Settings" on the left side of the window. Once the programming tool has finished writing the firmware, it will show "Status: Done" and 100%. Close the software.


Before attempting to calibrate the V3 Adapter for Gamepads, make sure you're on the preset for your controller. Click here to be taken to the programming section. You can find out what preset you're on in the main menu of the programming tool.
Plug in your gamepad. You should see "1 Devices connected" appear next to either USB Host Inputs or Wii Extension Input, depending on what type of gamepad you plugged in.
Wiimote connection guitar on new V3 Adapter (with K/D switch)
USB GuitarClick the dropdown arrow for the USB Host Inputs menu.
Click the dropdown with whichever type of input you plugged in, then scroll to the thumbsticks. There should only be four inputs. X and Y axis for both thumbsticks.

If you are using a Wii Classic Controller, you will see this instead:

Move both stick around and see the values that they idle at once you release. Adjust the deadzone to be a bit higher than the idling number. Once you set this, click Save Settings on the left side of the window. You can also use the Calibrate feature, which you then just need to follow the steps of.

Optionally, you can set deadzones for triggers if those are experiencing any erratic change in idle value.
Once you're satisfied with calibration, click "Save Settings" on the left side of the window. Once the programming tool has finished writing the firmware, it will show "Status: Done" and 100%. Close the software.

Rock Band 4 Authentication
To play Rock Band 4 on your Xbox with a V3 Adapter, you will have to authenticate the device with a licensed Xbox One or Xbox Series controller.
Turn on the Xbox One/Series, then using your Xbox controller, load into Rock Band 4.
Disconnect the Xbox controller from your Xbox One/Series. (Pop out batteries)
Connect the licensed Xbox controller into the female USB-A port on the V3 Adapter.
If one model doesn't work, try another. Sometimes these things just don't like to authenticate and you have to try another model. (Sometimes even third party ones work)
- Xbox One – models 1537, 1697, and 1698
- Xbox One S – models 1708 and 1797
- Xbox Series S/X – model 1914

Plug the adapter into the console with the gamepad plugged in.
Wait a moment, then press start on the gamepad to verify the connection is made. On the "Join" screen, a guitar player should appear. If your controller is connected under the profile you want to use for the guitar, you’ll need to “drop out” the controller before assigning that profile to the guitar.

Unplug the licensed Xbox controller from your device.
Plug in your instrument, if applicable.
Play the game!
If your controller is connected under the profile you want to use for the guitar, you'll need to "drop out" the controller before assigning that profile to the guitar.
(image)
Fortnite Festival
Open Fortnite on your platform of choice.
Load into the Festival Main Stage.
Open the settings menu, then move over to the Game tab.

Scroll down to the "Festival - Pro Parts" category.

Enable the "Always Display Pro Parts" setting. Feel free to disable the "Show Button Labels (Pro Lead, Pro Bass)" setting since they will show keyboard inputs rather than the fret colors.

Plug your instrument controller into your adapter. If you are using a CRKD guitar wirelessly via dongle, see the note at the bottom.
If you have an adapter with a mode switch, move it to K mode. If your adapter does NOT have the mode switch, hold GREEN FRET while plugging the adapter into your console/PC.
Your guitar should work immediately. You can test this by pressing START/OPTION on your controller twice or pressing ENTER on your keyboard. This will open the chat menu. Tap the frets. Numbers should appear. If they do not, repeat step 7.
Navigate the game with your controller or mouse/keyboard. Once you pick your songs, ready up, and load in, it should just work!
Note: If you are using a CRKD Guitar wirelessly, turn the guitar on first, then plug the dongle into your adapter. If you have the older V3 adapter without the mode switch, plug a gamepad into the adapter and hold START/OPTION while you plug the V3 into the console. After you've done that, unplug the gamepad and plug in the CRKD wireless dongle.
Program your adapter to the RB Drums preset if it is not already set to that. Click here to be taken to the programming section. You can find out what preset you're on in the main menu of the programming tool.
Open Fortnite on your platform of choice.
Load into the Festival Main Stage.
Open the settings menu, then move over to the Game tab.

Scroll down to the "Festival - Pro Parts" category.

Enable the "Always Display Pro Parts" setting.

If you have an adapter with a mode switch, move it to K mode. If your adapter does NOT have the mode switch, plug a gamepad into your adapter and hold START/OPTION while plugging the adapter into your console/PC.

Plug your instrument controller into your adapter. If you had to use a gamepad to get into keyboard mode,
Your drums should work immediately. You can test this by pressing the kick. This will make your character jump. If your character does nothing, redo step 6.
Navigate the game with your controller or mouse/keyboard. Once you pick your songs, ready up, and load in, it should just work!
Open Fortnite on your Nintendo Switch.
Load into Festival Main Stage.
Open the Settings menu, then move over to the Game tab.

Scroll down to the "Festival - Pro Parts" category.

Enable "Enable Guitar Mode" and "Always Display Pro Parts."

If you have an adapter with a mode switch, move it to D mode. If your adapter does NOT have a mode switch, it is in D mode by default.
Plug the adapter into your Nintendo Switch or Switch Dock.
Wait a few seconds, then test if the guitar is functioning by pressing the blue fret to open the music menu. You should be able to navigate the music menu using the strum bar and GREEN/RED frets.
Once you've selected your songs, leave the music menu then press and hold YELLOW fret.
It should just work!
Windows Games and Emulators
Setup on Windows is usually easy as plug-and-play, but sometimes things have to be mapped manually.
Open Clone Hero.
Press the SPACE BAR on your keyboard to open the controls/binds menu.

If you haven't already, plug in your V3 Adapter with instrument attached. You will see the V3 Adapter appear here:

If you are playing on with a guitar, you may need to calibrate tilt and/or whammy. Click the Calibrate button.

You will be taken to this menu:

Axis 0 tends to pertain to whammy while Axis 1 is usually for tilt. Click Calibrate and follow the directions. Once you've calibrate, click Done.
On the right side of the main binds menu, there are blank spaces for each input. Click on the inputs that apply to your instrument and follow the setup instructions. Once you've bound all applicable inputs, click Done at the top left of the screen.

Once binds are set, press start in the home screen to pick your profile, then jump into a song and test out your inputs!
Plug in your V3 Adapter + instrument
Open the YARC Launcher, then open YARG
Once the game is open, head to the Profiles section

Create a new profile if you don't already have one, then click "Connect" on that newly made profile. It will ask you to pick a device.


If you are using an instrument aside from a guitar, change the "Game Mode"

Click the Edit Profile and Binds button, then click on the Binds button at the top of the screen.


Go through each applicable input and create a new bind for each one, setting up the buttons as you go! Some instruments might not need this, so do as needed.
Once you have the binds set up, you're ready to play!
Inputs should be bound automatically when using the GH Guitar preset (default).
If not, refer to the Definitive Edition Binding Controllers guide.
Inputs should be bound automatically when using the GH Guitar preset (default).
If not, try plugging the adapter in BEFORE you open the game.
If that does not work, update your BetterGH3 to the latest revision.
Download this guitar preset file for an easy setup process:
Plug your ADAPTER into your computer.
Open Dolphin.
Click Controllers in the menu bar.

Click the Configure button next to Emulated Wii Remote (Wii Remote 1).

A window will appear that shows a bunch of inputs. At the top right there is a box that says Profiles. Click the arrow on the right, then select Open Folder.

A Windows File Explorer window will appear. Drag and drop the 'RCM Guitar for Dolphin.ini' file into that folder. It will look like this:

Go back to Dolphin controller configuration menu, then in the Profiles box, click the dropdown and select RCM Guitar for Dolphin. You may need to close the configuration window and reopen it for this selection to appear.

Click Load. The following settings will change in the Extension menu and Motion Simulation menu. You can double check for these:


At the top left of the window, there is a box titled Device. If your device is not set to Xinput Guitar, switch it to that. You'll be able to see your inputs pop up with little red bars when you press them.

Once you've confirmed that your inputs are working, close the window. You're ready to play!
You can use our premade PCSX2 Preset File for an easy setup.
Open PCSX2 and click Tools > Click "Open Data Directory"

This will open a file explorer window of your PCSX2 Installation folder.
Drag the PCSX2 Controller Preset file into into the "inputprofiles" folder.

Once the preset file is in the 'inputprofiles' folder, close PCSX2 and reopen it. Navigate to Settings > Controllers. On the bottom left, click the dropdown menu next to "Editing Profile:" and change it to "RCM_PCSX2_Profile"

Click on "Controller Port 1 – Guitar" in the left menu. This screen will appear. If it does not look like this, double check to make sure that the Editing Profile is set to "RCM_PCSX2_Profile".

Close the window and test the inputs in a game!
If it does not work, make sure no other controllers are plugged into your computer.
You can use our premade RPCS3 Controller Preset file for an easy setup.
- You must first navigate to where RPCS3 is installed.
This can be done easily by right clicking an installed game, hover "Open Folder", then click "Open Custom Config Folder". This will open up a window that contains your game configurations.

Click the "config" folder.

Open the "input_configs" folder. If this folder doesn't exist, create it.

Open the "global" folder. If this folder doesn't exist, create it.

Lastly, drag the "RCM RPCS3.yml" file into the global folder.

You can now close out of the File Explorer window.
Returning to RPCS3, click on the "Pads" button at the top. This will open the controller configuration menu.

At the top right of the menu, click on the Configuration Files dropdown menu and switch it to "RCM RPCS3 Profile".

At the top middle of the menu, your device should have changed to "XInput Pad #1". If it shows "(disconnected)" beside it, unplug and plug the guitar back in. Then, click the dropdown and see if there is a device without the disconnected tag. If you don't see XInput Pads at all, change the handler in the top left to XInput. If you need further support with this part, let us know.

You can verify that everything is set correctly by comparing to this image.
- Your XInput Pad #1 is selected
- Your Configuration Preset is set to "RCM RPCS3 Profile"
- Triangle is set to X
- Square is set to Y
- Device Class is set to Guitar

Hit Save. This window will pop up. Hit Yes.

The popup happens because we have to map tilt to select, as RPCS3 does not have guitar hero controller passthru YET.
Boot your game and have fun!
macOS Games and Emulators
macOS requires manually mapping your inputs the first time you open the following games and emulators. Once you've mapped them, the inputs will automatically work moving forward.
Let's get the V3 Adapter working on those games and emulators!
Open Clone Hero.
Press the SPACE BAR on your keyboard to open the controls/binds menu.

If you haven't already, plug in your V3 Adapter with instrument attached. You will see the V3 Adapter appear here:

If you are playing on with a guitar, you may need to calibrate tilt and/or whammy. Click the Calibrate button.

You will be taken to this menu:

Axis 0 tends to pertain to whammy while Axis 1 is usually for tilt. Click Calibrate and follow the directions. Once you've calibrate, click Done.
On the right side of the main binds menu, there are blank spaces for each input. Click on the inputs that apply to your instrument and follow the setup instructions. Once you've bound all applicable inputs, click Done at the top left of the screen.

Once binds are set, jump into a song and test out your inputs!
Plug in your V3 Adapter + instrument
Open the YARC Launcher, then open YARG
Once the game is open, head to the Profiles section

Create a new profile if you don't already have one, then click "Connect" on that newly made profile. It will ask you to pick a device.


If you are using an instrument aside from a guitar, change the "Game Mode"

Click the Edit Profile and Binds button, then click on the Binds button at the top of the screen.


Go through each applicable input and create a new bind for each one, setting up the buttons as you go! Some instruments might not need this, so do as needed.

Once you have the binds set up, you're ready to play!
Open Dolphin
Click the Controllers button in the tool bar

In the "Wii Remotes" section, click the Configure button next to Wii Remote 1

At the top left of the window that popped up, change the device to the V3 Adapter

Then, on the right side of the window, there is an Extensions section. By default it will show that there is "None" extension. Change that to Guitar, then click Configure Extension. You will be taken to the Extension menu.

In the Extension menu, begin mapping each input. If you have trouble mapping them from the Extensions menu, right click the input. A popup will appear that shows all possible inputs. Press down the input you're trying to bind a few times while looking through the inputs. Once you've found the one you want, click Insert Input, then click OK.

Once you've bound all the inputs you need, click Close and test a game!
Plug your V3 Adapter + guitar into the computer
Open PCSX2
Click the Settings menu in the Mac menu bar, then click "Controllers"

Click "Controller Port 1" on the left side of the window

If it isn't already set to guitar, change the preset on the left side to guitar

Hold SHIFT then click an input. Add the binding manually. We do this process manually to ensure that each one is correctly set.


Once you have each input bound, close the menu and start the game!
Instructions WIP
Linux
This section is coming soon.
Troubleshooting
There are multiple potential reasons for this occurring.
-
The instrument plugged into your V3 Adapter may be causing the adapter to go into a different mode. Unplug the instrument, then plug the V3 adapter back into your computer.
-
Faulty USB cable or USB port. Using the same cable, try a different port, then switch the cable.
-
Lastly, you may just need to hard reset the device. Holding the reset button (small button inside pinhole on the front of the V3 Adapter) while plugging the adapter in will put it into recovery mode, which will make a drive named "RPI-RP2" appear on your computer.
Drop this file into that folder. CLICK HERE TO DOWNLOAD FLASH NUKE FILE
After you drop the file in, open the RCM Programming Tool and attempt to reprogram.
If you continue to run into issues, send us an email at support@retrocultmods.com
The RCM Programming Tool will sometimes get blocked by Windows Defender or other antivirus software. This is a false positive. The pop-up tends to occur due to the tool being freshly made (we have to recompile the programmer every time we update revisions).
You can just click Run Anyway.
If you are experiencing the following pop-up, macOS is detecting the RCM Programming Tool as a false-positive for being malware.

To fix this, open your System Settings/System Preferences.
Then navigate to the Privacy and Security tab in the left side menu.
Once you've entered this tab, scroll down to the Security section, then you'll see that the programming tool was blocked. Click Open Anyway. It will ask you to either enter your password or input Touch ID.

Once you've completed this, the programmer will open. However it is only for this revision.
Say you had 10.7.11 instead of 10.7.10, you would need to do this process again.
If the RCM Programming Tool is not seeing your device, it is likely due to a permissions issue in Linux.
You will need the following file:
Navigate to /etc/udev/rules.d/, then drop 68-RCM.rules into the folder.
Once you've done that, open the RCM Programming Tool. Your device should appear now! If not, try unplugging and plugging back in.
Add this to your Steam Launch Options:
WINEDLLOVERRIDES="xinput1_3=n,b" %command%